1. Long compile times tend to reflect headers, which are substantially addressable without a new language.
2. exception handling ... meh, i can't take this seriously. There's no ideal exception handling and if this is what is grinding your project to a halt, you've got bigger problems.
3. dependency handling ... if you mean "prepackaged libraries" then I'll repeat again that I don't want solutions to this baked into the language
2. exception handling ... meh, i can't take this seriously. There's no ideal exception handling and if this is what is grinding your project to a halt, you've got bigger problems.
3. dependency handling ... if you mean "prepackaged libraries" then I'll repeat again that I don't want solutions to this baked into the language