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Re:What's new in C# for Godot 4.0 by andix on Monday February 27, 2023 @05:24PM (#34962837)
Because unity is not yet on CoreCLR. But unity shouldn‘t be much different to other applications. Jetbrains moved Rider only a few years ago to .NET Core, and everything became much snappier (it was on on .NET 4.x on windows and on mono for Linux/Mac before, which was even slower than the windows only full framework)

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