It’s like an iceberg of bad code: the underwater part nobody saw was astonishingly terrible by modern standards. That code might be running a business, but its author would never get exposed to professional programming. Today Excel often serves a similar purpose. (Excel isn’t spaghetti though since the execution model is completely different.)
You wouldn't want to waste characters on commenting code: machines of that era would have only a few KB of RAM, as low as 1K. For the same reason you don't want to waste characters on long, meaningful variable names or on well spaced code. Multiple statements per line isn't to save print space, it's to save RAM.
Meanwhile, the program's pretty well structured for such a short bit of BASIC: subroutines start at multiples of 100, for example, and each subroutine starts and ends clearly, no shenanigans like jumping from the middle of one sub to another, no multiple exit points for subs, all as linear as it can be. The use of IF is limited to skipping forward a short way to conditionally execute a line or two only. GOTO only exists in those IF statements.
I'd have been happy to have written code like this, back then.
I am pretty sure that my uncle ran this exact program on his computer and printed out biorhythms on listing paper, in the mid 80s.
There is a simple thing. On a lot of machines only spaghettified programs would even fit in the memory available. Academic CS researchers with their unlimited accounts on the institutions mainframe didn't have that worry.
That code looks normal to me. I have a ton of BASIC books and magazines. You're talking about a time period before full screen text editors were a thing. It's almost impossible to explain to anyone that didn't have to work with TI-99 BASIC, C64 BASIC, GW-BASIC/BASICA, etc. what it was like. Once you got to QBASIC/QuickBASIC it was done. Life was easy. A few years before that, and you're printing out pages on a dot matrix printer and going line-by-line to debug. You'll notice a distinct lack of white space between lines and that comments start with "REM" and a line number. You didn't even get labels for lines. The code looks like that because those were technology limits on really rudimentary devices. You were editing code inside the BASIC interpreter, often using some command like "LIST <line#>". It was awful.
We take so much for granted today. Dual monitors. Color. More than 80x25 character display. Multiple screens and multitasking. Just getting to Linux in '95 and having F1/F2/F3/etc. switching terminals was a huge deal.
I remember chasing bytes with short variable names, abbreviated print statements, reducing spaces as much as possible etc.
I had like 28k to play with and I was 14 years old!
10 for i = . to 6.28 step 0.1:next
and it would be slightly faster and smaller than 10 for i = 0 to 6.28 step 0.1:next
Made for some ugly inner loops, but you gotta do what you gotta do. For that matter, we certainly would have removed some of those extra spaces as well. Bytes mattered and whitespace slowed you down.
I don’t think that’s true, certainly not for books of that time period. Because the whole field was changing rapidly, writers would often work under tight schedules, and customers would buy about anything because they only had magazines and books to learn from and review sites didn’t exist.
I also think that’s bad Basic for the time. Certainly, comment lines before subroutines would help.