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Re:Reverse Engineering a Windows 95 Game's Asset Storage Format by marcodiego on Saturday February 25, 2023 @07:48PM (#34941972)
Why didn't you try to extract the contents using binwalk?
Re:Reverse Engineering a Windows 95 Game's Asset Storage Format by Sidneys1 on Saturday February 25, 2023 @07:51PM (#34941992)
Where's the fun in that? I've been looking for a good reason to play with `std::filesystem` anyways.