News for hackers. Stuff that matters.
Re:Eduard: Swiss-Style Relief Shading for Maps Using Machine... by mdp2021 on Friday February 24, 2023 @02:32AM (#34921958)
The chances of the problem not having being already tackled with deterministic algorithms is the thinnest - and in fact, yes, there do exist tools, as expected.

See the sections about 'hillshade' at the OpenTopoMap "from scratch" instructions, at https://github.com/der-stefan/OpenTopoMap/blob/master/mapnik...

Re:Eduard: Swiss-Style Relief Shading for Maps Using Machine... by nestorD on Friday February 24, 2023 @12:26PM (#34927028)
It has but I am hoping that a paper accomplishing the task with machine learning will move the goalpost (it has happened in other areas of computer vision).
Re:Eduard: Swiss-Style Relief Shading for Maps Using Machine... by mdp2021 on Friday February 24, 2023 @01:44PM (#34928201)
> move the goalpost

I don't think I understand your expression there: do you mean that "the problem of producing relief bitmaps from elevation data could lead to new achievements in our knowledge relevant to Neural Nets"? I am not sure why.

If you mean, more consistently with your original parent post, "lead to improvements in the past traditional techniques towards the same goal" - I would say that I don't see much space for leaping better results than those already possible.

Re:Eduard: Swiss-Style Relief Shading for Maps Using Machine... by nestorD on Friday February 24, 2023 @03:58PM (#34930040)
I mean that results that would have previously been considered good enough for classical methods could now be considered improvable leading to renewed work into application of traditional methods to this subject.