News for hackers. Stuff that matters.
Re:The legacy of fy_iceworld, Counter-Strike's divisive and ... by Dachande663 on Friday February 24, 2023 @02:17AM (#34921837)
The creator of de_dust (amongst others), did some great write ups[0] on how and why he made maps like he did. It’s a lost art now everything is squeezed through playtesting and data analysis.

https://www.johnsto.co.uk/design/making-dust2/

Re:The legacy of fy_iceworld, Counter-Strike's divisive and ... by emsixteen on Friday February 24, 2023 @02:33AM (#34921964)
I've read this many times over the years. It's always a fascinating nostalgic read.

I need to start backing up random pages like this.

Re:The legacy of fy_iceworld, Counter-Strike's divisive and ... by bigfoot675 on Friday February 24, 2023 @02:50AM (#34922073)
Thanks for posting this, I had never even realized I should be looking for this blog
Re:The legacy of fy_iceworld, Counter-Strike's divisive and ... by metadat on Friday February 24, 2023 @11:43AM (#34926491)
Fantastic article, so interesting I chose to submit it (has not yet ever caught on for any HN discussion):

https://news.ycombinator.com/item?id=34926478