Re:TikTok-owner ByteDance planning to layoff thousands in co...
by matwood on Thursday February 23, 2023 @02:49PM
(#34915500)
It's been awhile, but I did both Android and iOS development for a product. iOS felt like a well thought out toolkit to build out very nice apps. Android was closer to here's a box of square legos, good luck. Getting to a polished app on Android was much harder [1].
Then there's the develop loop where the Android emulator is terrible, and the iOS simulator is great. So Android development meant constantly futzing with a device, which you really only want to have to do when you're ready really test.
[1] Games may be different since the game UI is often the same across platforms.
Then there's the develop loop where the Android emulator is terrible, and the iOS simulator is great. So Android development meant constantly futzing with a device, which you really only want to have to do when you're ready really test.
[1] Games may be different since the game UI is often the same across platforms.