These are not those type of Engineers. Not the ones doing triple computing using three different processors with a summation and voting process, inclusive using different programming languages and compilers, because the compiler can also have bugs. These are the engineers running self driving beta neural nets on public roads...
Re:Software 2.0
by williamcotton on Tuesday February 21, 2023 @08:05PM
(#34890107)
I use a process called sample-and-vote when having LLMs return executable solutions. I imagine we will see this kind of design a lot with probabilistic computing.
Sounds interesting. Any references?
Re:Software 2.0
by williamcotton on Thursday February 23, 2023 @12:45PM
(#34913836)
I show an approach here:
https://github.com/williamcotton/empirical-philosophy/blob/m...
Assume your software has a probability to fail or have bugs or gets hit by bit flips or unreliable hardware. There’s a whole field for dealing with those kind of things that typical web devs haven’t had to worry about as much.