Re:Documentation related to the implementation of SimCity 2000
by mrguyorama on Wednesday February 15, 2023 @12:42PM
(#34807564)
This game was meant to run on a 25mhz 386 and 4mb of RAM. Complex pathfinding and over-complicated sub-simulations would have drastically limited how large of a city you could build before your system just stopped working.
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