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Re:Documentation related to the implementation of SimCity 2000 by phkahler on Wednesday February 15, 2023 @08:27AM (#34803493)
What if the flawed routing simply exaggerates flaws with the way we think it should be designed?

The number one bottleneck in real traffic is intersections. Some people think optimal city design should mix zoning types at a finer level.

To your point though, we can't really demonstrate what's better when the agents are acting stupidly. I'd like to be able to learn what would work in the real world too.

Re:Documentation related to the implementation of SimCity 2000 by BlueTemplar on Wednesday February 15, 2023 @02:35PM (#34809380)
Yeah, also it is not clear to me why is that so bad, so what that you have a circle line, wouldn't only a microscopic fraction of paths get stuck on it after a large number of crossroad steps ?