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Re:Tool to cheat on any Skillz-based game, including cash games by maerF0x0 on Tuesday February 14, 2023 @08:00PM (#34798598)
> Analysis of player win/loss ratios clearly shows that all players win roughly 50% of games, regardless of their "skill". That's not an eSport. That's a slot machine.

> The average win rate for a brand new player is 56%. The average win rate for the best players is 53%.

Uh, that also could mean really fantastic player matching. A good match would be one in which it's unclear who would win. If the skew is too great then new players get discouraged (lose all the time) and/or skilled players get bored (they win 99% of the time) .

Re:Tool to cheat on any Skillz-based game, including cash games by AYoung010 on Tuesday February 14, 2023 @08:03PM (#34798630)
My anecdotal experience with competitive games has been that the top ~15% of players generally have a winrate >50%, with the top 1-5% usually clearing 55%, especially where some skill-indicative metric is used to do matchmaking.

The fact that winrate is 50% across the board implies that they are somehow fixing matches, or (as the author states) simply banning their most skilled players.

Re:Tool to cheat on any Skillz-based game, including cash games by BugsJustFindMe on Tuesday February 14, 2023 @08:47PM (#34799000)
Except that the specific claim is that it's greater than 50% in those categories, not 50% across the board.