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Re:GPU Video acceleration in the Windows Subsystem for Linux... by glitchc on Monday February 13, 2023 @07:03PM (#34782921)
Doesn't this also mean that DirectX drivers can now be ported to standalone Linux distros? Or am I missing something here?
Re:GPU Video acceleration in the Windows Subsystem for Linux... by jameshilliard on Monday February 13, 2023 @07:13PM (#34783036)
Nope, and it's pretty clear this is being designed in a way to ultimately prevent users from running applications on non-WSL Linux systems, Microsoft isn't even hiding that at all as they even list it as a specific goal of the directx related changes being pushed to mesa: https://devblogs.microsoft.com/directx/in-the-works-opencl-a...

> Make it easier for developers to port their apps to D3D12. For developers looking to move from older OpenCL and OpenGL API versions to D3D12,

Re:GPU Video acceleration in the Windows Subsystem for Linux... by yazzku on Monday February 13, 2023 @07:52PM (#34783567)
It is the exact opposite. Microsoft has always tried to kill gaming on non-Microsoft platforms. Labelling the blog "DirectX Loves Linux" is the ultimate brainwash attempt on those who are too ignorant of computer history.

Fuck Microsoft with a pitchfork.