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Re:GPU Video acceleration in the Windows Subsystem for Linux... by Laaas on Monday February 13, 2023 @06:58PM (#34782849)
This will never happen. Linux is way too big for this. The percentage of developers using Linux is so large that making your tool only work under WSL makes very little sense, especially when the native approach is usually easier/simpler.
Re:GPU Video acceleration in the Windows Subsystem for Linux... by jameshilliard on Monday February 13, 2023 @07:29PM (#34783275)
Making non-WSL Linux unusable for at least some applications is clearly the goal here.

Microsoft isn't even hiding that at all as they even list it as a specific goal of the directx related changes being pushed to mesa: https://devblogs.microsoft.com/directx/in-the-works-opencl-a...

> Make it easier for developers to port their apps to D3D12. For developers looking to move from older OpenCL and OpenGL API versions to D3D12