Re:Zarf Updates: A treasury of Zork maps
by raldi on Saturday February 11, 2023 @08:35PM
(#34758546)
Thanks, looks like this is the relevant code: https://github.com/historicalsource/zork1/blob/master/1actio...
As I understand it, the thief doesn’t travel via room exits, but rather warps through the rooms sequentially in the order they’re listed in the code, skipping any that are sacred or non-land.
It's written in ZIL, which has a somewhat Lispy feel (for a bit of background, see another post by Plotkin here: http://blog.zarfhome.com/2019/04/what-is-zil-anyway.html). Infocom's own internal documentation for ZIL is here: https://archive.org/details/Learning_ZIL_Steven_Eric_Meretzk....