Re:Stride – Open-source C# Game Engine
by bob1029 on Sunday February 05, 2023 @03:08PM
(#34668714)
> The only "great strategy" is to have zero alloc (or close)
This is the path I am taking.
Ultimately, I would try as hard as I can to not allocate, but having a good plan for dealing with some per-frame blips is going to be essential. It gives me a reasonable starting point to work with on the journey to zero alloc.
This is the path I am taking.
Ultimately, I would try as hard as I can to not allocate, but having a good plan for dealing with some per-frame blips is going to be essential. It gives me a reasonable starting point to work with on the journey to zero alloc.