Re:De-Bloated Windows 11 Build Runs on 2GB of RAM
by SSLy on Saturday February 04, 2023 @12:10PM
(#34656035)
sure https://learn.microsoft.com/en-us/gaming/gdk/_content/gc/sys...
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Re:De-Bloated Windows 11 Build Runs on 2GB of RAM
by dagmx on Saturday February 04, 2023 @01:45PM
(#34656897)
Direct storage doesn’t address the majority of these concerns though. It only means the CPU doesn’t need to load data first to shuffle it over, but it doesn’t help if the CPU does need to access said data or schedule it.
It’s largely applicable mainly to games where resource access is known ahead of time.
Re:De-Bloated Windows 11 Build Runs on 2GB of RAM
by deadly_syn on Sunday February 05, 2023 @12:09AM
(#34662120)
Wouldnt a desktop interface also be a predefined set of resources? Usually with far less visual flare too.
Re:De-Bloated Windows 11 Build Runs on 2GB of RAM
by dagmx on Sunday February 05, 2023 @02:22AM
(#34662728)
Only if you’re dealing with just the desktop environment and don’t allow the user to load applications. Or if those apps also didn’t allow dynamicism of any kind, like loading images from a website