It doesn’t help though that there’s no way to distinguish a pointer from an array, nor get the length of an array (because you aren’t guaranteed an array is a c++ array with a prefix header or a c style array with a separate size), and given a lot of c++ is still pointers - for example the semantics of iterators makes it hard to be both bounds safe and fast, which means c++ iterators can easily go out of bounds or into random memory in the face of mutation. Now obviously we generally agree mutating something while iterating it is bad, but the c++ iterators semantics makes detecting and stopping that extremely expensive because it’s fundamentally designed around reusing old code that was just incrementing pointers.
C with VLAs can actually express the length of a pointed to array, with the following example:
#include <stdio.h>
// See the linux kernel for a version that verifies
// `x` is actually an array.
#define arrlen(x) (sizeof(x)/sizeof(x[0]))
void foo(const int x, int(*y)[x]){
printf("%zu\n", arrlen(*y));
}
int main(){
int a[3];
foo(arrlen(a), &a);
return 0;
}
If you compile and run the above code, you will see that it correctly prints the length of the array - 3. Unfortunately, the syntax is awkward and most C/C++ programmers would be stumped by the actual syntax for a pointer to an array. There is also no help that the correct length is passed.In C this will probably work, but only because VLAs in C are broken by design - VLAs are not part of the type system, which means there is no actual required relationship between the size of the array - even when statically known as in your example - and the parameters to the function. So yes your example will print 3, but that's because it will print whatever you pass in for x. So I can equally do:
foo(500, &a);
and that's valid, and I would put money on not producing even a warning. Again because VLAs aren't part of the type system I could also do: foo(5, malloc(1));
and that should work fine as well, because VLAs are again not real.Moreover this is also kind of missing the point: I said there is no way to distinguish a pointer from an array allocation, and your example is not using a pointer or an array, it is using a pointer and an additional length value - and yes, the correct thing to do is to have a struct containing both of those, or probably better a struct with trailing storage. Either way the C or C++ type system does not distinguish between a pointer to an object, or a pointer to an array of N (including potentially 1) objects, and you, the programmer need to do this yourself without language support.