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Re:How to smooth and spread A* paths for an RTS by tjchear on Wednesday February 01, 2023 @01:35AM (#34607222)
A bit late to this thread but it'd be remiss of me if I didn't share this slide on left 4 dead's AI and navigation algorithm:

The AI Systems of Left 4 Dead - Akamaihd.net https://steamcdn-a.akamaihd.net/apps/valve/2009/ai_systems_o...

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