Re:Minimal Cross-Platform Graphics
by kragen on Tuesday January 24, 2023 @10:25AM
(#34504716)
writing pixels into an rgba framebuffer in main memory is still plenty fast to do a full-screen animation at 60 hertz tho
the benefit of the gpu is no longer (since maybe late last millennium) that you don't have the memory bandwidth to your framebuffer; it's that you can do a lot of computation per pixel
typically the gpu advantage is only about an order of magnitude tho
the benefit of the gpu is no longer (since maybe late last millennium) that you don't have the memory bandwidth to your framebuffer; it's that you can do a lot of computation per pixel
typically the gpu advantage is only about an order of magnitude tho