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Re:Minimal Cross-Platform Graphics by abainbridge on Tuesday January 24, 2023 @08:40AM (#34503391)
I think the Xlib dependency would prevent compilation as an αpε. I put some effort into doing X11 from scratch (without Xlib or Xcb) to make this possible. Or at least, my aim was to be able to build with musl libc and generate a single executable that would run on many different Linuxes.

https://github.com/abainbridge/deadfrog-lib/blob/master/src/.... It is janky though.

Re:Minimal Cross-Platform Graphics by 082349872349872 on Tuesday January 24, 2023 @09:59AM (#34504359)
One advantage of speaking X directly for small projects is that one can allocate fixed ids.
Re:Minimal Cross-Platform Graphics by csdvrx on Tuesday January 24, 2023 @04:34PM (#34510766)
Super interesting!

> It is janky though

So what? It can be improved :)

Would you like to try to make an APE out of it? It would then be not just different Linuxes, but also MacOS and Windows, a bit like https://x410.dev/ or the free software vcxserv https://sourceforge.net/projects/vcxsrv/

Re:Minimal Cross-Platform Graphics by enriquto on Tuesday January 24, 2023 @06:32PM (#34512177)
> We have discord. You should join us!

Who is "you", here?

Re:Minimal Cross-Platform Graphics by csdvrx on Tuesday January 24, 2023 @08:32PM (#34513176)
People who try to hack stuff with APE - here abainbridge but hopefully, you too: the more the merrier :)