News for hackers. Stuff that matters.
Re:Fighting games use delay-based and rollback netcode by CyberDildonics on Monday January 23, 2023 @08:47AM (#34488650)
Forget 'netcode' - that came from people who don't know about game development. A good networked game will be made to work well at a foundation level. There is no such thing as 'netcode'. It isn't like a shader that has it's own language and is sectioned off from the rest of the program.

There are no comments on this comment yet.