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A comment on Fighting games use delay-based and rollback netcode. Parent comment
https://fabiensanglard.net/quakeSource/quakeSourceNetWork.ph...
https://fabiensanglard.net/quakeSource/quakeSourcePrediction...
https://developer.valvesoftware.com/wiki/Source_Multiplayer_...
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https://fabiensanglard.net/quakeSource/quakeSourceNetWork.ph...
https://fabiensanglard.net/quakeSource/quakeSourcePrediction...
https://developer.valvesoftware.com/wiki/Source_Multiplayer_...