Re:1500 Archers on a 28.8: Network Programming in Age of Emp...
by alternatetwo on Monday January 16, 2023 @01:27AM
(#34397502)
You can call the command creation functions yourself, making the game think it's part of the simulation [1]. These types of cheat have been around ever since the original game, and the HD edition [2].
[1]: https://redrocket.club/posts/age_of_empires/ [2]: https://www.youtube.com/watch?v=3tl8AjDfnBk
Re:1500 Archers on a 28.8: Network Programming in Age of Emp...
by hot_gril on Monday January 16, 2023 @04:11PM
(#34405529)
I was thinking of wireshark-capturing the game's calls too, but I figured someone else already did it and wrote a nice article about it... and there it is.
Re:1500 Archers on a 28.8: Network Programming in Age of Emp...
by brnt on Monday January 16, 2023 @05:39PM
(#34406434)
> Shame they made the remakes Windows-only.
They run brilliantly through Steam on Linux, fwiw.
Re:1500 Archers on a 28.8: Network Programming in Age of Emp...
by hot_gril on Tuesday January 17, 2023 @02:17PM
(#34417254)
Sorta. You have to mess with the DLLs and Proton settings to make multiplayer work, and even then it's laggy. It also works in Wine on Mac in some cases, but for me it always had problems.
Also, I used to play the Mac version a lot. It was great! Shame they made the remakes Windows-only.