Re:Analog Chess – pieces are not constrained to a grid
by Y_Y on Friday January 13, 2023 @02:49PM
(#34372957)
I'm trying to go the other way and discretize golf
Re:Analog Chess – pieces are not constrained to a grid
by itcrowd on Friday January 13, 2023 @02:51PM
(#34372976)
... so that's what they meant by disc golf in college!
Re:Analog Chess – pieces are not constrained to a grid
by OisinMoran on Friday January 13, 2023 @05:21PM
(#34374717)
Please say more! Very interested in this category in general. Would love a version of basketball where the points are a continuous function of distance from the basket rather than discrete 2 & 3 pointers.
Re:Analog Chess – pieces are not constrained to a grid
by pinguin7 on Sunday January 15, 2023 @10:02AM
(#34389897)
I think "discretize" is the opposite of using continuous functions, if I understand correctly.
They probably meant to play golf in some kind of grid system and using only a few different strengths and angles.
But interestingly, most complex games have some kind of mixture of both: basket ball having discrete points, but fouls are remedied with a free shot on a continuous plane.
Ice hockey, on the other hand, has only a discrete set of places where the game can continue after a foul.
For example, "Not Tetris" is an analog-Tetris. https://stabyourself.net/nottetris2/
I certainly enjoy these games. So hopefully more people are inspired to find analog-versions of other discrete or turn-based games, lol.
I guess a more "serious" version of analog Tetris is perhaps Tricky Towers, which is an excellent party game. https://www.trickytowers.com/