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Re:Game prototype using AI assisted graphics by fennecfoxy on Tuesday January 10, 2023 @04:17AM (#34322277)
I would NOT recommend sculpting tools for making low poly. That's nest done drawing a basic reference image and then manually drawing/shaping polygons to get the desired look. Low poly is a lot like pixel art.

I have used sculpting (in blender) however, for making more organic 3d printable stuff, since fusion360 absolutely sucks for organic shapes. With a proper drawing tablet sculpting in blender is so much fun tbh.

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