Re:Ask HN: What software was used to make 90s cutscenes?
by ArtWomb on Monday January 09, 2023 @10:13AM
(#34311180)
Yeah, I recall 3DS being more PC-prosumer based. And SGI | Alias was super high end. $150k Irix machines with VR gloves & glasses. You'd only find them in the engineering & architecture departments. The others were distributed at siggraph on free cd-roms, with permissive student licenses you could use for months of self-training and hobbyist modeling ;)
No one could top Maya back then in terms of flame, water & particle effects:
No one could top Maya back then in terms of flame, water & particle effects:
https://www.youtube.com/watch?v=pHFLapfliN8