Re:Ask HN: How to move from traditional tech into game dev?
by corysama on Sunday January 08, 2023 @12:39PM
(#34301150)
This is indeed what I meant. I wasn’t clear. Entertainment products in general have a strong Power Law Curve to their relative revenues. Games are expensive to produce and have a high variance on their returns.
So, the rewards for a profitable game for most game employees is that the studio doesn’t shut down! Though I have heard of rare cases where people on a team hit a truly large royalty check from a game they worked on. Usually, the profit from a successful game goes into the war chest to cover the next failure.
Presumably for the developer the reward for the high reward path is continued employment, and the penalty for the high risk path is loss of job