Re:Rust Atomics and Locks: Low-Level Concurrency in Practice
by cwzwarich on Saturday January 07, 2023 @09:46AM
(#34288409)
The problem of the CPU reordering things only exists on architectures like Alpha. However, there's still the problem of the compiler reordering things (which exists on every architecture), and memory_order_consume was intended to solve both. As you can see from the original rationale document from 2010, this RCU use-case was one of the main motivations:
Assume: a = 1, p = &a, b = 0
The result can be i = 0Even though b=1 happens "before" p=&b within Thread 1, it is seen as happening after it by Thread 2. To overcome this, Thread 2 needs a barrier between the load of p from memory and the indirect load that assigns to i. Practically no other architectures have that quirk, and it only happens on Alpha because of its two separate cache banks.
Unfortunately, it has turned out to be infeasible to give memory_order_consume a proper weak semantics setting it apart from memory_order_acquire, given e.g. how common it is for indirections to be altered by compiler optimizations. So Ordering::Consume does not, as of yet, exist in Rust.