Re:Using AI to design board games
by wtracy on Thursday January 05, 2012 @08:56AM
(#3428639)
Thanks for pointing that out.
The project I was thinking of was going to be a tower defense game, and I wasn't planning on trying to develop any rules automatically. Rather, I was thinking in terms of using an evolutionary system to pick weapon and enemy strengths that lead to balanced gameplay.
So, I would probably get away with it, but I'm wide open to different ideas.
The project I was thinking of was going to be a tower defense game, and I wasn't planning on trying to develop any rules automatically. Rather, I was thinking in terms of using an evolutionary system to pick weapon and enemy strengths that lead to balanced gameplay.
So, I would probably get away with it, but I'm wide open to different ideas.