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Re:Using AI to design board games by wtracy on Thursday January 05, 2012 @08:56AM (#3428639)
Thanks for pointing that out.

The project I was thinking of was going to be a tower defense game, and I wasn't planning on trying to develop any rules automatically. Rather, I was thinking in terms of using an evolutionary system to pick weapon and enemy strengths that lead to balanced gameplay.

So, I would probably get away with it, but I'm wide open to different ideas.

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