Nearly the only law is that you don't impede the mail system, and that you pay a small tax to support the fleet that will hammer you into the ground if you impede the mail.
One problem with that idea is that either the king's forces would be spread very thin or they would be massively (and expensively) oversized.
> Just make most of your economy based on mass manufacturing weapons and vehicles, problem solved
That feels like "solution" that you spent little more time thinking through than it took you to write it. Those kind of things both unconvincing and have a very high probability of being wrong. I mean, you don't even mention trade-offs and there are obvious historical parallels that call your solution into question. Isn't one of the (many) reasons the Soviet Union collapsed is that is allocated too much of its economic capacity to military expenditures?
A 50 year trip isn’t such a big deal if people are living 100,000 years and have near perfect memory.
> The rule seems too simplistic. What's so special about 1 month? Is the significant value time to communicate, time to move military forces, or something else?
> For instance, for your hypothetical interplanetary empire: How could a capital, with a military that can move at 1% light speed, effectively rule over a colony one light month away if the worst it could do for ten years is send a nasty letters over radio? Having local forces isn't a good answer, because one of the easier paths to rebellion is for the leader(s) those forces to declare independence and make themselves kings.
Have assassins embedded in their chain of command, so poison or dagger is always just few metres away. And they know how short their rein as a king will be.
> Have assassins embedded in their chain of command, so poison or dagger is always just few metres away. And they know how short their rein as a king will be.
I don't think that would be as effective as you think it would be. Why would your assassin be any more loyal than the other garrison forces? Especially when he's ten years away from any help or evacuation.
The rule seems too simplistic. What's so special about 1 month? Is the significant value time to communicate or time to move military forces?
For instance, for your hypothetical interplanetary empire: How could a capital, with a military that can move at 1% light speed, effectively rule over a colony one light month away if the worst it could do for ten years is send a nasty letters over radio?