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Re:Using AI to design board games by cpeterso on Wednesday January 04, 2012 @11:59PM (#3427477)
Not unrelated is Kevan Davis' Ludemetic Game Generator (2003), which randomly combines categories and mechanics from those at BoardGameGeek to create new (and largely useless) game ideas, with arbitrarily appropriate titles:

http://kevan.org/ludeme

Some of the random games sound more fun than others. ;)

  Game: "Indkub"
  Categories: Industry / Manufacturing, Comic Book.
  Mechanics: Set Collection, Hand Management.

  Game: "Ugplay"
  Categories: Prehistoric, Trains.
  Mechanics: Acting, Trading.

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