Re:Using AI to design board games
by jacques_chester on Wednesday January 04, 2012 @11:54PM
(#3427469)
A project I briefly explored was to develop an algorithmic model of "agency" in a roleplaying game, with the idea of taking existing plotline generation approaches and using the agency algorithm as a heuristic path-picker through the possible plotline alternatives.
[ Parent
| on HN ]
There are no comments on this comment yet.