Re:Apple headset leak reveals new details and confirms earli...
by Geee on Wednesday January 04, 2023 @04:46PM
(#34252259)
I'm pretty sure the whole computer is on the hip. It makes sense. There's no way they could get the headset light enough otherwise. Even the best wired headsets are too heavy currently. It should be 200-300 grams to be comfortable.
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Re:Apple headset leak reveals new details and confirms earli...
by smoldesu on Wednesday January 04, 2023 @04:52PM
(#34252358)
At that point, I have two questions:
1. Why can't I just plug it into a Mac/Macbook instead?
2. Does this mean the battery/compute pack will be an optional add-on?
Re:Apple headset leak reveals new details and confirms earli...
by Geee on Wednesday January 04, 2023 @05:32PM
(#34252870)
Maybe you can plug it in. But then you'd be tethered to the computer.
However, Mac might not have low enough latency / high enough bandwidth for best experience. My thinking is that it will be an ultra-optimized highly integrated device designed to do just AR/VR, and that's also why it can beat all competitors which interface with standard PCs. I have a very high-end VR headset and GPU, and it just isn't good enough. Apple has to make some miracles here.
Re:Apple headset leak reveals new details and confirms earli...
by tpmx on Wednesday January 04, 2023 @05:26PM
(#34252814)
The logic board in a modern iPhone is very light, perhaps 10-20 grams?
Re:Apple headset leak reveals new details and confirms earli...
by TaylorAlexander on Wednesday January 04, 2023 @10:02PM
(#34255354)
They would need to take all the tracking camera feeds, compress them and send them over a high bandwidth low latency interface, do the compute, then send the result back up to the displays. That all requires a bunch of interface electronics, which may eliminate the savings from moving the CPU to the hip.