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Re:Learning Modern 3D Graphics Programming (2012) by edflsafoiewq on Wednesday December 28, 2022 @10:24PM (#34169092)
OpenGL 2.0 came out in 2004 with a pipeline that still looks quite modern, using buffers and shader programs with GLSL, as opposed to 1.0-style immediate mode rendering. Both 3.0 and 4.0 were comparatively quite minor updates.

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