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Re:Rigs of Rods: free and open source vehicle simulator that... by haunter on Tuesday December 27, 2022 @07:46AM (#34148152)
> BeamNG was forked from it

Nope. They simply started BeamNG as a commercial project, it was never a fork

https://www.beamng.com/threads/the-entire-history-of-beamng-...

And they use Torque which is licensed under MIT https://torque3d.org/ But that’s just the graphics not the physics enginge which haven’t been released. Rigs is using Ogre https://www.ogre3d.org/

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