Can you comment on why Adobe let Flash die? Did it just become unprofitable compared to their other projects?
Or did Apple give them a nice deal in exchange? ;)
I guess we will never know hehe
Adobe couldn’t figure out how to monetize Flash, other than selling the Flash authoring tool to Flash designers, a dying breed, for a few hundred bucks or bundled in Adobe’s Creative Suite. Adobe tried selling Flash video DRM, which got undercut by Google Widevine, and selling licenses to unlock Flash opcodes for advanced 3D and C++ cross compilation, which was undercut by web technologies like WebAssembly.
Also, I think Flash was more expensive to maintain than Adobe’s other design applications because the Flash Player needed constant security patches. Adobe was usually happy to milk cash cow products, such as Director and Shockwave, transferring maintenance to remote teams in India.
Did you investigate Haxe or OpenFL?