Re:Show HN: forma: An efficient vector-graphics renderer
by matlin on Friday December 16, 2022 @11:23AM
(#34016410)
I'm curious how this relates to Skia (the library that handles cross-platform rendering for Chrome and Flutter). Seems like this could be an alternative backend but also could serve as faster replacement?
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Re:Show HN: forma: An efficient vector-graphics renderer
by dragostis on Friday December 16, 2022 @11:27AM
(#34016470)
forma is geared towards vector-graphics heavy use cases. A very good example would be Lottie or Rive animations or games that make use of vector graphics. Another possible use case would be places where you need a very small software renderer, like an OS's early boot.
Re:Show HN: forma: An efficient vector-graphics renderer
by adamrezich on Friday December 16, 2022 @01:15PM
(#34018031)
about a decade ago I wanted to get started prototyping gameplay with vector graphics and I was dismayed at the state of available libraries to do this efficiently. I'm glad things seem to be getting much better in this space!
Re:Show HN: forma: An efficient vector-graphics renderer
by naasking on Friday December 16, 2022 @06:24PM
(#34022041)
How about 3D modeling programs, like FreeCAD? That's currently single threaded and doesn't use hardware acceleration so it could use the boost for sure.
Re:Show HN: forma: An efficient vector-graphics renderer
by cercatrova on Sunday December 18, 2022 @08:33PM
(#34047067)
Flutter is moving to using Impeller, which is the faster replacement you're talking about: https://github.com/flutter/engine/tree/main/impeller