Re:Rewriting TypeScript in Rust? You'D have to be
by kibwen on Wednesday December 14, 2022 @11:11AM
(#33985559)
Like every package repository (or human endeavor in general) it follows Sturgeon's Law: 80% of everything is crap. That said, there's 100k crates on crates.io, and many of them are fantastic (well-supported, actively developed, documented, etc.). For a new user, understanding which are high-quality is a daunting task, and is expedited by just asking an experienced person for specific recommendations.
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Re:Rewriting TypeScript in Rust? You'D have to be
by civopsec on Wednesday December 14, 2022 @04:35PM
(#33990920)
Didn’t expect to see such harsh criticism of the Rust ecosystem by this user.
Re:Rewriting TypeScript in Rust? You'D have to be
by steveklabnik on Wednesday December 14, 2022 @04:41PM
(#33991004)
Contrary to the memes, a lot of long running Rust users are happy to tell you about where Rust is deficient.
Re:Rewriting TypeScript in Rust? You'D have to be
by civopsec on Wednesday December 14, 2022 @05:29PM
(#33991603)
Not what I meant.
Re:Rewriting TypeScript in Rust? You'D have to be
by cstrahan on Wednesday December 14, 2022 @06:23PM
(#33992315)
What did you mean?
Re:Rewriting TypeScript in Rust? You'D have to be
by civopsec on Thursday December 15, 2022 @05:21PM
(#34006649)
Fine. I imagine someone posting that they just published their first ever crate. Maybe it’s the first and only Rust binding to some useful library. But cool your horses, this poster says (by implication), because 80% of everything is crap. Of course no one says that out loud. But that is the inevitable conclusion.
Maybe the main point of four average Rust users publishing a crate each is so that burntsushi can publish one great one.
Re:Rewriting TypeScript in Rust? You'D have to be
by steveklabnik on Friday December 16, 2022 @01:45PM
(#34018412)
(for whatever it's worth, im not sure why you are downvoted in reply to me; I had upvoted you.)
Re:Rewriting TypeScript in Rust? You'D have to be
by civopsec on Saturday December 17, 2022 @04:08AM
(#34026150)
It could look curt so I can understand it. Thanks.
Re:Rewriting TypeScript in Rust? You'D have to be
by satvikpendem on Wednesday December 14, 2022 @06:44PM
(#33992590)
Honestly if you're writing Rust, just stick with the top 100 downloaded packages, and you'll be fine. That's basically what I do, unless the tasks requires quite specialized work.