When you want a play a specific game it is still the case that it might work on Linux. If the game is on Steam and doesn't have multiplayer you can update the might work to probably will work.
However, the comment I was responding to was claiming that running games on Linux was easier than Windows, which is only the case for old games. Their claim that performance is great is also a bit suspect since most games will perform worse on Linux than Windows but performance is usually "good enough" on Linux so I can see where they are coming from.
Anyways, I agree with the people in this thread saying that gaming on Linux is great and a viable option but (as per usual) people are hyping up Proton and Lutris and Linux to be better than they are. Windows is still by far the best choice if you want to play games on a PC.
- The performance difference is small enough that I don't notice.
- Audio setup is now easier in Linux (using PulseAudio and, since ~6 months, PipeWire). I had the worst time getting Windows to output to the right place.
- I can't remember the last game which didn't work in Steam on Linux, even if it's not officially supported. They do have a huge incentive to improve Linux support now that their handheld console is running it.
- Windows supports more than 8 bits per colour channel. The setup is annoying and fiddly, and it doesn't always work, but damn does Elden Ring look good in HDR.
I've been using the official AMD/NVIDIA drivers (on both platforms) most of this time. The NVIDIA driver kept crashing things so often I switched, and the AMD driver has been rock solid.