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Re:I liberate the ending to Minecraft from Microsoft and giv... by cobertos on Thursday December 08, 2022 @05:47AM (#33906506)
What were those 25 staff doing though? It seemed like there was only actually 3 full time staff working on the game, or so the article mentions (Notch, Jeb, C418). I can't find any good sources about who was on the team at the time, but it seems like they were back office/customer support/community management/dev supporting roles?

Which is super interesting! The most successful game dev of all time was only 20% actual game devs. As if it's not about making the game but about everything else (comms, community engagement)

Re:I liberate the ending to Minecraft from Microsoft and giv... by debugnik on Thursday December 08, 2022 @07:18AM (#33907064)
The author talks about the team at the time of the 1.0 release, I think. Then Markus stopped working on Minecraft altogether while Mojang grew to support the game and explore new ventures.
Re:I liberate the ending to Minecraft from Microsoft and giv... by BlueTemplar on Thursday December 08, 2022 @07:22AM (#33907103)
That was long after the release of the game though...