Re:Convert SimCity 2000 cities into Minecraft worlds
by jgosar on Wednesday November 30, 2022 @09:22AM
(#33801114)
It sounds cool indeed. That's why this project includes a reticulateSplines method :)
https://github.com/jgosar/mine-city-2000/blob/master/MineCit...
Re:Convert SimCity 2000 cities into Minecraft worlds
by PhasmaFelis on Wednesday November 30, 2022 @10:47AM
(#33802375)
It's compelling because SimCity 2000's terrain is very much a network of curved lines, so it sounds like a plausible part of the process.
> The words 'reticulate' and 'spline' both have dictionary definitions, which has led several people to determine a meaning for the phrase, such as "to make a network of curved elements." However, Will Wright stated in an interview that the term itself is meaningless, as SimCity 2000 does not reticulate splines when generating terrain; the phrase was included in the game because it "sounded cool."