Re:Godot Engine Release Management: 4.0 and beyond
by bfogelman on Tuesday November 29, 2022 @06:58PM
(#33795099)
If you’re interested there’s a new RL benchmark that was built using Godot (disclaimer I helped make it!)
Re:Godot Engine Release Management: 4.0 and beyond
by TaylorAlexander on Tuesday November 29, 2022 @07:10PM
(#33795182)
oh cool I will take a look, thanks!
https://github.com/edbeeching/godot_rl_agents