One of the benefits of running JS in Wasm (specifically the QuickJS approach) is that you can create JS APIs in Rust. That allows you to move a lot of compute intensive operations into Rust while still giving your developers a clean and nice JS API. WasmEdge does this with its JS Tensorflow API:
https://wasmedge.org/book/en/write_wasm/js/tensorflow.html
In fact, we are using Rust to support the entire Node.JS API in WasmEdge. :)
After working on a couple codebases that used wasmtime and wasmer heavily, I think if I were to start from scratch I'd just use V8 as my WASM runtime.
(And the model I would follow would be to containerize the V8 runtime piece inside its own cgroup, with resource budgets and permission constraints. cgroups accounting beats the limited and inefficient accounting one gets from the various WASM runtime opcode based accounting systems.)
Today, there are a large set of Rust apps that can run in WasmEdge, wasmtime, Fermyon spin, wasmCloud etc, but would not run on v8’s embedded Wasm engine …
However, I do agree that v8 excels in JavaScript.
In fact, Node.js and Deno have both done exactly that, a V8 core with layered APIs on top including WASI.
Isolates are one option but I believe startup time for isolates with a snapshot is actually slower than Firecracker's snapshot restore.
Developing with Firecracker is somewhat annoying since it requires support for nested virtualization (doesn't work on Mac M1 or AWS, though does on GCP and GitHub Codespaces. The M2 has hardware support so development on Mac should work eventually.)
The various WebAssembly runtimes have really put a lot of work into getting fast snapshot restore with Wasmtime 1.0 doing so in microseconds. I'd love to be able to run server rendering in such an environment.
There are already multiple runtimes that can run both WebAssembly and Javascript/TypeScript. The JS runtimes themselves. V8 does a great job of running both wasm and JS. And a custom V8 (or JavaScriptCore or whatever) embedding with appropriate sandboxing can be put together without a huge amount of work.
Seems like the better peg for the hole in question if people want support for JS and WASM in a hosted environment.