News for hackers. Stuff that matters.
Re:Designing Windows 95’s User Interface by causality0 on Monday November 28, 2022 @07:14PM (#33781823)
Turning a drop down menu list for saving into a full screen pop up is just so bizarrely user-hostile.
Re:Designing Windows 95’s User Interface by userbinator on Monday November 28, 2022 @08:09PM (#33782356)
I verbally exclaimed WTF the first time I saw that. How did anyone think that ridiculous distraction is an improvement? Doubly so when the name of the file you want to open next is in the current one --- and helpfully covered up by that abomination.
Re:Designing Windows 95’s User Interface by est31 on Tuesday November 29, 2022 @12:19AM (#33783981)
It's hostile to users like us that can deal with a lot of data at the same time. But many people when they see "old style" UIs get overwhelmed by the mass of information and data, and having that information subdivided helps people. Sadly, they are the majority and we are the minority, so UIs get designed for them and not for us. Nowadays computing systems are being used by the 99% so they are also designed for the 99%.
Re:Designing Windows 95’s User Interface by abigail95 on Tuesday November 29, 2022 @02:05AM (#33784532)
Has anyone tested this?

Is Office(CurrentYear) easier to use than 1997?

Re:Designing Windows 95’s User Interface by hulitu on Tuesday November 29, 2022 @08:17AM (#33787192)
Current office is mess. To "Save As..." you need 4 clicks just to open the god damn save dialogue.
Re:Designing Windows 95’s User Interface by vegetable on Tuesday November 29, 2022 @02:47PM (#33792296)
Not in front of a computer rn, but f12 should bring up the save as dialogue box (unless hijacked by another program).