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Re:Designing Windows 95’s User Interface by agumonkey on Monday November 28, 2022 @02:25PM (#33778299)
this era had one massive flaw: huge amount of side effects, you would have to guess what would be the impact of checking a radio button in some deep settings without any way to test most of the time.

the best UIs were reactive lazily rendered node-based UIs over non destructive operations, but mostly relegated to pro content creation (movies, music).

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