Rust's default paradigm for memory management seems more significant of a language feature in my opinion and is what I can imagine most people don't like. A lot of the programs I write don't fall into the class of problems Rust is trying to prevent which makes the restrictions it enforces bothersome for me.
And rust has the `?` operator, as well as combinators like `map`, `and_then`, `unwrap_or_else`, etc. which IMO make the flow much easier to follow than say `if option.is_none() { return None }`.
> Rust's default paradigm for memory management seems more significant of a language feature in my opinion and is what I can imagine most people don't like
I never said it wasn't. My point is that if you use a language enough you get used to things that are difficult for people less experienced with that language.
People complain about Go's wordy error handling, but systems programming is error programming. The places where Go's error handling is most annoying is in application code, where you'd ordinarily EAFP instead of LBYL. But that's also the code Rust is least convenient for.
Go vs. Rust is truly the dumbest programming language slapfight in the entire industry.
If you forget err != nil, well your value does actually have a value and you would think your result was 0.
I actually think that, ironically, the if err problem with go is worse for reading code than writing code. If you are used to the pattern it's not that difficult to add the `if err != nil` after a fallible function call, and as is mentioned elsewhere, linters can help catch if you miss it. However, if you are trying to figure out what a function is doing, it can be very difficult to follow the flow, when 3/4 of the code is
especially if you don't have a lot of experience reading go code. And that 3/4 is not an exaggeration. I have had to read functions where literally every line of normal logic is followed by those three lines to propagate the error from the other function. A function that would otherwise fit on a single screen now takes up over three screens worth of scrolling.