Re:Cigars, Booze, Money: How a Lobbying Blitz Made Sports Be...
by prawn on Tuesday November 22, 2022 @02:22AM
(#33703042)
Yes, I also focused on single games at times, but like you it was for a month or two. He's played almost nothing but Fortnite for two years. He only plays Minecraft or Goat Simulator because I don't let his younger siblings play/watch Fortnite, and he only played a Star Wars flightsim game because I occasionally say he's allowed to play games but only if it's not Fortnite.
Meanwhile, I can recall dozens of really memorable games I played while growing up. And into adulthood, there have been fantastic games with storylines comparable to all-time classic movies. Imagine missing GTA V, Last of Us, Red Dead, HZD and so on because you only ever played multiplayer CoD for years on end; huge shame, IMO.
And yes, I know that video - we tried to use that thinking with a game we developed. I was thinking of juicing beyond visual gameplay. Chests that act like gambling scratchies, etc.
Re: "Juicing" - I saw the word and immediately assumed you were using the definition from this classic gamedev talk, well worth a watch: https://www.youtube.com/watch?v=Fy0aCDmgnxg