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Re:Notch live coding for Ludum dare 22 by PaulJoslin on Saturday December 17, 2011 @12:06PM (#3364566)
You have to realise that quite a lot of the ground work he is doing at this point is probably very familiar code. The fundamental code which scrolls the screen about, renders the sprites and moves the objects around the screen will be something he's written so many times it's instinctive.
Re:Notch live coding for Ludum dare 22 by Tichy on Sunday December 18, 2011 @05:20AM (#3366376)
I am so envious - if what you say is the case, how does he still manage to do it? I find it extremely hard to do routine tasks that I have done loads of times before. It is an extreme struggle for me to get enough motivation together.
Re:Notch live coding for Ludum dare 22 by rhizome on Sunday December 18, 2011 @01:01PM (#3367077)
Some things need to get done no matter what.