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Re:Bevy 0.9: data oriented game engine built in Rust by james7132 on Saturday November 12, 2022 @07:19PM (#33578632)
wgpu (the implementation, not the WebGPU standard) does have quite a few of those aforementioned escape hatches on native platforms. Bevy currently doesn't use many of them due to aiming for maximum platform compatibility, but their use is not off the table.

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