Re:Meta lays off 11,000 people
by jakeinspace on Wednesday November 09, 2022 @09:43AM
(#33532257)
I’d feel pretty embarrassed right now to be working in VR at meta while seeing coworkers getting laid off.
[ Parent
| on HN ]
Why? If I were working there and on that tech, I’d stay.
It’s a cool project and I like working on cool projects while being able to live a comfortable life.
What are you working on that’s more fascinating than VR?
Re:Meta lays off 11,000 people
by throwaway7346 on Wednesday November 09, 2022 @10:41AM
(#33533157)
> Aerospace software engineer, putting bits in space.
That’s pretty nifty.
What do you like about it?
Edit: why did you use a throwaway to reply to my comment?
Re:Meta lays off 11,000 people
by jakeinspace on Wednesday November 09, 2022 @01:20PM
(#33535712)
That wasn’t me, they were just quoting my bio. I wasn’t trying to compare my field to VR. I enjoying working on code knowing that it will (hopefully) be sitting in orbit soon, but there are more than enough negatives to turn one away (relatively low pay, ancient tooling, dated management practices and general industry inertia).
Re:Meta lays off 11,000 people
by jakeinspace on Wednesday November 09, 2022 @10:53AM
(#33533356)
VR is cool. I didn’t mean to say that Meta VR engineers deserve to feel guilty, but I imagine it would be strange to be working in a massive cost center (which may eventually spell Meta’s downfall), while seeing coworkers dismissed. Definitely don’t think my job is any more fascinating to than VR (although I personally am more interested in my work).
[dead]
Please don't comment like this on HN. This is not reddit or Facebook.
"I'd"
He doesn't work for Meta.
Re:Meta lays off 11,000 people
by datalopers on Wednesday November 09, 2022 @10:06AM
(#33532601)
Oh missed that. Response would be the same. If someone doesn’t believe in the vision they need to leave.